INVENTORY
ITEM NAME. Golden Hook.
RANK. None.
DESCRIPTION. A large, golden hook that doubles as a replacement limb for Pheara's left hand. Despite her ability to wield it effortlessly, it is quite heavy and can be utilized to inflict deadly, unsuspecting attacks.
COMPANION NAME. Karasu.
GRADE. Bronze.
MAGIC TYPE. Illusion Magic.
DESCRIPTION. A normal-sized crow that is capable of playing with the minds of her prey. The crow has presided as Pheara's companion and guardian ever since she was younger, when it injured itself and was detached from it's flock. The young Pheara nursed it back to health and taught it how to defend itself, and now the two devilish creatures both possess a mutual respect for one another. The flock the crow originates from is actually a mythical breed, each capable of utilizing illusion magic.
ABILITIES. Illusion Magic - The crow's affinity with illusion magic is decent but is considered nothing more than a nuisance to expert magicians. Karasu is capable of projecting illusions and fear-inducing images into the minds of those who are weak-minded and unaccustomed to magic.
CAPABILITIES
RANK. D-Class.
PRIMARY MAGIC. Smoke Devil Slayer Magic is a type of
Lost Magic that was taught to Pheara during her youth, being the one and only child from her group that managed to grasp a true understanding of how to utilize and enhance the strength of the devil-slaying magic. The powerful magic allows Pheara to consume and become immune to the effects of smoke, even granting her the ability to summon black markings and partially morph into that of a demon to negate the effects of demonic curses.
SECONDARY MAGIC. None.
TERTIARY MAGIC. None.
NAME: Name of the ability
RANK: The ability's rank. By default, an ability's rank is equal to your class. However, certain ability mods can lower the rank of an ability. If an ability is a passive, put Passive.
TYPE: What type of ability it is (Attack, Defense, Support, Hybrid).
MAGIC: What magic the ability belongs to.
MODS: Any mods that the ability has. Every ability can have up to two mods. Mods can be found from the Mod list in the Magic Guide.
DESCRIPTION: Describe the spell here and what it does. Be concise and clear; do not put any specific information like exact speed, dimensions, etc. If the description is too long-winded or confusing, you'll be asked to change it.
MP COST: How much MP the ability costs to use.
NAME: Name of the ability
RANK: The ability's rank. By default, an ability's rank is equal to your class. However, certain ability mods can lower the rank of an ability. If an ability is a passive, put Passive.
TYPE: What type of ability it is (Attack, Defense, Support, Hybrid).
MAGIC: What magic the ability belongs to.
MODS: Any mods that the ability has. Every ability can have up to two mods. Mods can be found from the Mod list in the Magic Guide.
DESCRIPTION: Describe the spell here and what it does. Be concise and clear; do not put any specific information like exact speed, dimensions, etc. If the description is too long-winded or confusing, you'll be asked to change it.
MP COST: How much MP the ability costs to use.
NAME: Name of the ability
RANK: The ability's rank. By default, an ability's rank is equal to your class. However, certain ability mods can lower the rank of an ability. If an ability is a passive, put Passive.
TYPE: What type of ability it is (Attack, Defense, Support, Hybrid).
MAGIC: What magic the ability belongs to.
MODS: Any mods that the ability has. Every ability can have up to two mods. Mods can be found from the Mod list in the Magic Guide.
DESCRIPTION: Describe the spell here and what it does. Be concise and clear; do not put any specific information like exact speed, dimensions, etc. If the description is too long-winded or confusing, you'll be asked to change it.
MP COST: How much MP the ability costs to use.
NAME: Name of the ability
RANK: The ability's rank. By default, an ability's rank is equal to your class. However, certain ability mods can lower the rank of an ability. If an ability is a passive, put Passive.
TYPE: What type of ability it is (Attack, Defense, Support, Hybrid).
MAGIC: What magic the ability belongs to.
MODS: Any mods that the ability has. Every ability can have up to two mods. Mods can be found from the Mod list in the Magic Guide.
DESCRIPTION: Describe the spell here and what it does. Be concise and clear; do not put any specific information like exact speed, dimensions, etc. If the description is too long-winded or confusing, you'll be asked to change it.
MP COST: How much MP the ability costs to use.
NAME: Name of the ability
RANK: The ability's rank. By default, an ability's rank is equal to your class. However, certain ability mods can lower the rank of an ability. If an ability is a passive, put Passive.
TYPE: What type of ability it is (Attack, Defense, Support, Hybrid).
MAGIC: What magic the ability belongs to.
MODS: Any mods that the ability has. Every ability can have up to two mods. Mods can be found from the Mod list in the Magic Guide.
DESCRIPTION: Describe the spell here and what it does. Be concise and clear; do not put any specific information like exact speed, dimensions, etc. If the description is too long-winded or confusing, you'll be asked to change it.
MP COST: How much MP the ability costs to use.